Entertainment Dies With Food” An interview with Ilya Karpinsky, director of strategic development at MY.GAMES

On the left: Ilya Karpinsky, director of strategic development at MY.GAMES and head of the investment division at MRGV. On the right: Pavel Tokarev, CEO of Inlingo localization studio and founder of the BDinGD networking platform

“Making a modern game on your own is impossible”

PAVEL: — Ilya, what does your work at MY.GAMES involve, what kind of issues are you working on now?

“We’re a great fit as a platform for products that are just starting out”

What’s the largest amount you’ve invested in a single product over the course of a year?

“You can’t make games about Russian historical myths”

Say a developer comes to you. Can you set out some main points that the developer should touch on during their presentation?

“You could live stream a ballet from the Bolshoi Theater in World of Warcraft”

There is the international gaming community and then there are people who used to watch films or to go to the movies, to concerts or sports matches. They aren’t really familiar with gaming as a lifestyle. Do you have any ideas about how to capture that audience?

“I don’t like when people say you have to work like a dog”

What are the key factors that set the MRGV foundation apart from others? Why should I, a potential developer with an idea or a product, come to you?

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